PICK WITH PURPOSE

Match a game to the skill you want to practice

Different controls place different demands on attention, reading and movement.

For visible groups

Candy Count keeps the array in view, making rows and columns part of the math. Use it when a learner benefits from seeing why the product works.

For a focused choice

Number Pop asks for a choice between two number bubbles. Times Train and Road Train offer another way to work on the missing part of a fact. Read the exact prompt before deciding what to choose.

For an extra challenge

Card Trick adds memory, Fireworks adds a hold gesture and Flap Attack adds steering. These can be enjoyable extensions, but a difficult gesture should not be mistaken for a gap in number knowledge.

TRY IT TOGETHER

One small example.

If flying repeatedly interrupts the calculation, return to a two-choice game using similar facts. Compare the explanations, not the two game scores.

Compare all fourteen games

A learner’s readiness, school context and response matter more than a rigid age label. Take a break or choose a simpler representation when needed.

KEEP EXPLORING

A helpful next read.

A small-step plan for learning times tables

Build a few useful facts, then connect the rest to what your learner already knows.

Make a multiplication game a thinking game

A game is most helpful when a child can explain the number decision inside it.