FOR TEACHERS
Plan the lesson.
Prepare the station.
Useful station ideas, fresh printables and browser play, without student accounts or an extra dashboard.
Fresh practice pages
Choose a skill, a table and an answer key.
A practice picker
Choose the next table or activity without student names.
Bring a game to your class site
Use a simple iframe that loads our hosted game.
A READY-TO-USE STATION
One possible ten-minute plan.
- 1 minute
Show one idea
Build an equal group or name a known fact together.
- 3 minutes
Try a small game
Choose a gesture the learners can manage; partners can swap roles.
- 2 minutes
Tell me how
Ask for one calculation and the strategy behind it.
- 3 minutes
Put it on paper
Use a small worksheet or draw an array from the game.
- 1 minute
Leave a useful note
Choose one fact or idea to revisit next time.
Game and tool activity stays in the browser. There are no student profiles, class analytics or remotely saved assignments. Use your own school-approved process for any pupil records, and avoid entering names into shared devices.
A classroom station that starts with thinking
Give a browser-game station a clear question, a small task and a quiet finish.
Use a worksheet to find the next helpful step
Look beyond a total score to the relationships a learner can explain.
LITERACY AND NUMBER
Use a ready-to-teach sequence.
Match a letter’s two written forms
Match three familiar uppercase/lowercase pairs and find the same letter in a meaningful printed word.
Count each object once and name the total
Pair one spoken number with each object in a set of up to five and explain that the final count names the total.
Build equal groups, then arrange an array
Build equal groups, describe rows and columns, and connect an array to a repeated-addition expression.